Job Title: Lead Multiplayer Engineer
| Job ID: | 03RSW16 |
| Date Posted: | |
| Category: | Programmers |
| Location: | Boston Area |
| Position Type: | all |
| Salary Range: | $ 100 k |
| Experience: | Excellent C++ proficiency and software engineering intuition |
| Desired Education: | B.S. |
| Description: | * Leading multiple engineers within a proven team to design and build a network frontend and backend support for an action-packed AAA multiplayer title
* Advising engineers on how to properly architect their systems for optimal multiplayer support * Extending and enhancing Unreal Engine 3 with proprietary networking tech to address gameplay, performance, platform, production, tools, and QA needs * Interfacing with Microsoft, Sony, and other providers for matching-making and other services * Working with the Technical Director, Lead Programmer, and IT Director to plan and execute major changes to core technology or backend services * Responsible for delivering a robust, scalable, and responsive multiplayer gameplay code and backend services for the PC, PS3, and Xbox 360 platforms Requirements: * Shipped at least one commercial game titles, preferably on a console * Excellent interpersonal skills, desire to mentor other engineers, and ability to adapt to rapidly-changing requirements * Deep understanding of strategies for data replication and bandwidth/latency optimization |